Wollf Room

Sunday, 26 October 2008 | |

It's only natural that the tube station is the theme here. Isn't it?

Clean up in Aisle 1

Saturday, 25 October 2008 | |

The public zombie rooms have now been redrawn to look the way it was intended.

Enter Kolumbo

Thursday, 23 October 2008 | |

Here it is. What you will see when you enter the travelling detective. He flashes you to reveal balloon which you can later purchase. :}

Enter Kolumbo

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Here it is. What you will see when you enter the travelling detective. He flashes you to reveal balloon which you can later purchase. :}

Enter Kolumbo

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Here it is. What you will see when you enter the travelling detective. He flashes you to reveal balloon which you can later purchase. :}

Balloon Closet / Chest

Monday, 20 October 2008 | |

Tis a closet of many wonders! Dare you step inside? Well, you'd have to if you want access to your balloon seeds.

Doors

Sunday, 19 October 2008 | |

Details of the shed door. We have begun making the magic shed. Told you it will be out in autumn. Just didn't specify which year. :}

Doors

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Details of the shed door. We have begun making the magic shed. Told you it will be out in autumn. Just didn't specify which year. :}

Balloons

Friday, 17 October 2008 | |

We're using the balloon as a means of relaying an action. What you're looking at are a bunch of magical buffs that will be used ingame. :}

Kick About

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Details of soccer game illustration using the 3D avatars. It also seems, like the technological singularity, our work schedule has quickened to a point where it can be summarised as so. A few days of coding + a day of drawing = game completion/published online.